View Poll Results: Have you heard about the project before

Voters
14. You may not vote on this poll
  • Of course!

    5 35.71%
  • Yes

    2 14.29%
  • Heard a little bit

    6 42.86%
  • No

    1 7.14%
Results 1 to 13 of 13
  1. #1

    Default Until Im Gone - all about the project

    Hi
    Lets introduce the project quickly for those who haven't heard about it till now.

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Quick Info
    "Until I’m Gone" is a FREEWARE project ( YEAH your heard right (still) freeware ;D !), which can everybody get for 0$ when its done). It is under development of Faraway Studios for almost 2.5 years now. The project is a “2.5D” 3rd person point-and-click adventure game with horror elements and a psychological subtext. It takes place in a small mountain village covered with snow at Christmas time. The main hero Nathan is “forced” to travel to Pitfall Mountain by his lady-friend. Soon after he arives, the village is cut off civilization due to a huge snowstorm, and Nathan, who has to stay there until the storm blows over, unwittingly starts to reveal the ‘small’ secrets of this “romantic” village...

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    More about the story and the game it self can be foun on www.farawaystudios.com.



    Full sized screens and whole new screens can be found on our webpage www.farawaystudios.com in Projects-->Gallery










    So... have questions? Post them!



  2. #2
    Rank: Enthusiast
    • Join Date: Nov 2005
    • Posts: 169

    Default Re: Until Im Gone - all about the project

    hi,

    why did you decide to release the game as freeware. the way the game looks it would be easy to charge money for it...

  3. #3

    Default Re: Until Im Gone - all about the project

    I'm really astonished that it is freeware project. What makes that you decided to create it?

    Is it horror story ("Soon after he arives, the village is cut off civilization due to a huge snowstorm, and Nathan, who has to stay there until the storm blows over, unwittingly starts to reveal the ‘small’ secrets of this “romantic” village...
    "?
    Is it point'n'click game?
    How long it will be?
    Will puzzles be rather inventory based or logical (regarding TPP view, the first option seems more probable)?

    I haven't heard much about this project, but it is really interesting. I'm looking forward to see this game finished. This winter (as it is said on your site)?
    ...the room was so low, that pancakes should be eaten spread...

  4. #4

    Default Re: Until Im Gone - all about the project

    Quote Originally Posted by axelkothe
    hi,

    why did you decide to release the game as freeware. the way the game looks it would be easy to charge money for it...
    As i said here: http://250.215.232.72.reverse.layere...p?topic=1410.0

    "...Even when we had receive some offers from different publishers, that might be interested in selling this game, we had not (after an consultation in the team) agree to their offers. Because if we did, it would mean TONS of problems, solving the money, division the pertinent earnings to team members etc. etc., problems- simply the problems which we didnt count in the begging. And asi said, the earnings would be pertinent, nobody knows how would be the game succesfull in sellings... " There are also other reasons.

  5. #5

    Default Re: Until Im Gone - all about the project

    Quote Originally Posted by Davero
    I'm really astonished that it is freeware project. What makes that you decided to create it?
    Well we love making games, i love writing, game design, graphic design, and i had worked on some adventure game before, so i just "continued" :-).


    Quote Originally Posted by Davero
    Is it point'n'click game?
    Yes it is.

    Quote Originally Posted by Davero
    How long it will be?
    Hard to say, we hope something about 8 hours of gameplay...? Maybe even more, it depends.

    Quote Originally Posted by Davero
    Will puzzles be rather inventory based or logical (regarding TPP view, the first option seems more probable)?
    We have different types of "puzzles"- like inventory based, then "standard" first person views, and more, even some which arent so much used.

    Quote Originally Posted by Davero
    I haven't heard much about this project, but it is really interesting. I'm looking forward to see this game finished. This winter (as it is said on your site)?
    ----- Yes hope also for this winter :-). Pitty you didnt heard about it before, well at least you know it now :-).



  6. #6

    Default Re: Until Im Gone - all about the project

    Is it horror or thriller story story? (being cut of civilization, reveal secrets...)
    ...the room was so low, that pancakes should be eaten spread...

  7. #7

    Default Re: Until Im Gone - all about the project

    Quote Originally Posted by Davero
    Is it horror or thriller story story? (being cut of civilization, reveal secrets...)
    Its more "psychology" thiller then horror story (i even think that adventures just can not be a horor in the right word meaning).

  8. #8
    Rank: Regular
    • Join Date: Nov 2005
    • Posts: 84

    Default Re: Until Im Gone - all about the project

    From which films or books had you take the idea of the story?

    How long will be the playtime?

  9. #9

    Default Re: Until Im Gone - all about the project

    Quote Originally Posted by Tomsess
    From which films or books had you take the idea of the story?

    How long will be the playtime?
    The playtime, like i said here, will be something about 8+ hours, but its hard to say now, it could 15 hours for example as well, is depends...

  10. #10
    Rank: Rookie
    • Join Date: Nov 2006
    • Posts: 14

    Default Re: Until Im Gone - all about the project

    Cool, a freeware psychology horror adventure game. Yeah. ;D And the storyline sounds great too.
    One question: How many people work on this project? You must be a big adventure fanatic! That is great!

    Oh, and good luck for the project!!!
    www.adventuregames.hu

  11. #11

    Default Re: Until Im Gone - all about the project

    Quote Originally Posted by Rowie
    Cool, a freeware psychology horror adventure game. Yeah. ;D And the storyline sounds great too.
    One question: How many people work on this project? You must be a big adventure fanatic! That is great!

    Oh, and good luck for the project!!!
    Well im, and most of the team, primary a game (and game development) fanatic (and BTW yeah it hurts :-) ).
    The current number of team members is difficult to establish due to many reasons (some are, and always were "externist", some of the m dont work on the game the whole development, some had left because of no time etc.

  12. #12
    Rank: Wanderer
    • Join Date: Nov 2006
    • Posts: 40

    Default Re: Until Im Gone - all about the project

    This looks good! As previous posters have said, it's amazing this is freeware!

    I hadn't heard of it before, but I'll definitely be keeping an eye out for news about Until I'm Gone from now on!
    Beta-tester of Scratches, Carte Blanche, Time Stand Still, Hope Springs Eternal and others. Feel free to contact me if you need beta-testers!

  13. #13

    Default Re: Until Im Gone - all about the project

    Quote Originally Posted by PolloDiablo2
    This looks good! As previous posters have said, it's amazing this is freeware!

    I hadn't heard of it before, but I'll definitely be keeping an eye out for news about Until I'm Gone from now on!
    Thanks, i hope you'll do so :-).

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