Hi,


As I see you're still online, I'd like to take the opportunity to ask if you've been planning on multiplatform support. Runaway being in 2D, I imagine the rendering is done using sprites/backgrounds and DirectDraw components, which could relatively easily be ported through SDL on other platforms.

ScummVM uses the SDL library in order to provide us with a cross-platform adventure game interpreter. Using the source code given to them by Revolution Software, they managed to get Broken Sword and Beneath a Steel Sky support on ScummVM.
so my question is: have you ever thought of going multiplatform for Runaway 2?