1.0.4. additional patch notes


Many of the changes we've already mentioned in our thread but others were indeed too subtle to recognize on the first try.

GENERAL

Magic Find and Gold Find will now cap at 300% (Nephalem Valor bonuses
will still stack beyond this cap)
Town healers will now instantly heal players when clicked on
Dye colors have been slightly adjusted

BOSSES

Butcher
Bug Fixes
Fixed a bug that caused some areas of the grated platform in the Chamber of Suffering to not deal damage to players when on fire

Belial
The targeting reticle for Belials two-handed attack is now larger and much easier to see

CLASSES

Barbarian
Active Skills
Rend
A new particle effect has been added

Bug Fixes
Furious Charge
Skill Rune - Merciless Assault
Cooldown will now only be reduced by targets that are hit by Furious Charge

Monk
General
Several skill animations and effects (including those for Blind and Exploding Palm) have been improved to be more visible to the player

MONSTERS

The graphical effects for many monster abilities have been updated to be more visible to the player
The treasure goblin spawn has been removed from the Road to Alcarnus and the Ancient Path

QUESTS

Players will now receive full experience and gold rewards for completing quests for the first time in Nightmare, Hell, and Inferno difficulties (Inferno quests will only provide gold rewards)

BUG FIXES

Fixed a bug that was causing the in-game FPS meter (Ctrl-R) to display incorrect frame rates

Source:Battle.net