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July 7th, 2006 | Interviews

Roberta Williams interview

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One of the most famous game developers, Roberta Williams, gave an interview to Adventure Classic Gaming. You can read the interview here. Roberta Williams was instrumental in writing and designing several games, including the entire King’s Quest series, Mixed-Up Mother Goose, and The Colonel’s Bequest. Though Sierra was sold in 1996, Williams’ production credits date to 1998.  

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June 30th, 2006 | Interviews

Interview with Britney Brimhall

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Himalaya Studios is a company of developers who are devoted to creating high quality classic adventure games. Britney Brimhall, CEO of Himalaya Studios answered some of our questions regarding their soon to be released Al Emmo and the future of their company. Some of the topics discussed are their decision to use 3D characters, the complexity of the non-linear gameplay, the difference between old and new adventure games and the importance of Al Emmo’s success for the company. Let’s start this interview in a way out of the ordinary. I will say a phrase, and you can answer only with a number: Characters... 

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June 1st, 2006 | Interviews

Interview with Rafael Latiegui

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Runaway 2 will be released this September. Vandoorine Aurelien, the editor of Adventure Europe France, had the chance to talk with Rafael Latiegui during a PR event in France, organized by Focus Home Interactive. Vandoorine used this chance to conduct an interview with Rafael. In the interview the main point of discussion was… what else… Runaway 2 of course. Could you tell us a few things about yourself and your company? My name is Rafael Latiegui, I’ve launched my company with two friends, and I’m the Art Director of the project. I also take smaller roles on many other parts of... 

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May 4th, 2006 | Interviews

Interview with Deck 13

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Deck 13 Interactive and BHV software released Ankh only a while ago, but the success of the original gave them reason enough to start working on an episode following the ending of the original. This new episode is called Heart of Osiris. We conducted an interview with the developers asking them about the aftermath of Ankh’s release and their plans with the Heart of Osiris. Bhv software also provided us with some new exclusive screenshots from the upcoming Ankh episode. First of all congratulations on an excellent title. It is not so often that we see a new developing company getting the job... 

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March 8th, 2006 | Interviews

Interview with Frederick Raynal

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Frederick Raynal, is one of the most influential developers in the history of gaming, with his Little Big Adventure games and Alone in the Dark 1 taking place in many Top 50 All Time charts. We asked Frederick some questions regarding his past games and his future plans. Read on to see what inspired him to create Alone in the Dark 1, what were his experiences with the LBA games and even what he thought of the Alone in the Dark movie! Also do not forget to participate in the Little Big Adventure Contest until Sunday the 12th of March, a copy of Little Big Adventure 1 and Little Big Adventure 2 might... 

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March 2nd, 2006 | Interviews

Interview with Jorgen Tharaldsen

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Vandoorine Aurelien, the editor of Adventure Europe France, had the chance to sit down with Jorgen Tharaldsen, Product Director of Funcom, and talk with him about their upcoming action/adventure game Dreamfall. Dreamfall is a sequel to the point and click adventure The Longest Journey. Read the interview to find out more about this game’s characters, the combat system and the future plans of Funcom. Could you introduce yourself and tell us a few things about your company? My name is Jorgen Tharaldsen, I work as a Product Director at Funcom, and that means that I’m responsible for Products... 

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February 14th, 2006 | Interviews

Interview with John Green

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John Green is a very succesful artist whose credentials include Disney’s Adventure Magazine, and Nickelodeon magazine. He has started working on a point and click adventure game of his own, called Nearly Departed, using the adventure game engine LASSIE. We conducted an interview with him to find out more about his new endeavor and he gave some very interesting answers about his game and the adventure genre in a 3-pages long interview. Could you introduce yourself to our readers? Sure, My name’s John Green, and I live in Brooklyn, NY, USA, with my fiance. I primarily work as a freelance... 

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February 10th, 2006 | Interviews

Interview with Streko Graphics and TAC

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Aura 1 was released a short while ago and the sales of the game left the publishers satisfied. Hence The Adventure Company and Streko Graphics thought that it would be a wise move to continue the series. The sequel of the game is under development right now. We conducted an interview with Evgeniy Lebed of Streko Graphics and with Simon Vivien of The Adventure Company Europe to find out more about this upcoming 1st person adventure game. Could you introduce yourself to the readers? Evgeniy Lebed: My name is Evgeniy Lebed and I am one of the developers of Aura 2 – The Sacred Rings, working for... 

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February 7th, 2006 | Interviews

Interview with Scott Nixon

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Scott Nixon from Awe Games, is the project director for the adventure game based on Agatha Christie’s book And Then There Were None. The game has received good critics by the press so far and due to its success the publishers, The Adventure Company, have decided to release even more games based on Agatha Christie novels. Scott tells us what difficulties they had to overcome during development and the future plans of Awe Games. First of all could you introduce yourselves for our readers? My name is Scott Nixon, and I was the project director for And Then There Were None. Do you play adventure... 

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October 28th, 2005 | Interviews

Interview with the Step Creative Group

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Russia has been the source of many promising projects as of late. The Step Creative Group is one of the Russian companies that show the will to produce many high-quality adventure titles in the near future. We conducted an interview with by Olga Komarova, PR-manager, and Andrew Shkolnikov, game-designer and scenario writer of Step Creative Group. They talked to us about their adventure games in development and their future plans. Could you tell us a few things about yourselves? First, I want to say ‘hello’ to all the readers of Adventure-eu.com. We could have met earlier on the pages... 

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