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Steve Ince
28-11-2006, 11:04 PM
Here's a tease:

http://www.juniper-games.com/mekapods/Mek_Screen01.jpg

Disco
28-11-2006, 11:09 PM
Hehe, nice :D. Is this just a photoshopped tease, or will Mekapods really be in 3D?

Steve Ince
28-11-2006, 11:10 PM
This will be the new look for the game. I'm currently developing some ideas in my spare time.

Quill
29-11-2006, 01:53 AM
Hi Steve, looks really interesting - reminds me a bit of the Joey stuff from Beneath A Steel Sky... or maybe even the days of Paradroid on the ol' C64. What 3D package did you model this with?

Steve Ince
29-11-2006, 10:12 AM
Thanks.

I'm using Blender.

Quill
29-11-2006, 11:13 PM
How did you find using Blender? I tackled it once or twice but was put off by the interface. Do you think it's worth persevering with? Big plus is obviously that it's free!

Steve Ince
30-11-2006, 10:33 AM
The interface takes a little getting used to, particularly if you're into all the standard Windows keyboard shortcuts. Everything is different. However, once you get your head around that it's pretty good to use. There are plenty of tutorials and documentation to take you through the learning process.

Quill
30-11-2006, 01:54 PM
You might have persuaded me to give it another go, Steve!

Steve Ince
30-11-2006, 02:46 PM
Just make sure that you save regularly. It does crash every so often, but that could be just my machine.

PolloDiablo2
30-11-2006, 03:02 PM
Looks great!

Steve Ince
30-11-2006, 03:48 PM
Thanks. I actually updated the screenshot, so if anyone already looked they should take another look now. :)

Disco
30-11-2006, 07:37 PM
Hello again Steve. Are you using the Blender engine for this game? If not, which?

Steve Ince
30-11-2006, 09:11 PM
The engine is secret for the moment. :)