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Animappd
30-11-2007, 11:14 PM
Here you can ask anything you like .

Noone
30-11-2007, 11:58 PM
The game has been in production for at least 2 years. Some shots were posted here during the conference in 2005. Why so long?

Animappd
01-12-2007, 12:04 AM
The game is in production for the last 3 1/2 years,
The reason is that there are 12 'worlds', and each world has at least 8-12 rooms or locations.
It's a huge game. We could very easily cut it in 2, but it would be a shame.
Also, there where some sit backs with the programming part - the engine, so things, went a bit slow the last 4 months.
Never the less the game is now on it's last stage. :)

Noone
01-12-2007, 12:19 AM
You were aimimg to have DirectX10 as a minimal system requirement. As far as I heard DX10 will be implemented in Vista only, and that may make your auditory become smaller. Were there any changesin system requirements? Will it be playable under DirectX9 and Windows XP?

Animappd
01-12-2007, 12:23 AM
I 'm really not capable of answering this - very deep - question properly, but I think that even though our core is based on DX10, the engine can self adjusted and downgrade, and play properly in XP too. So no worries. ;D

Noone
01-12-2007, 12:40 AM
Can you estimate how long the game will be in terms of gameplay? Will there be any alternative ways of solving problems? Will there be any alternative endings?

Animappd
01-12-2007, 12:46 AM
The game play will be almost 40-50 hours long (if you know what to do)
Yes there will be alternative ways to solve the puzzles or to not solve them at all (meaning that you will have to solve others to pass the puzzle)
And Finaly YES there will be 2 alternative ends. The "Bad" and the "worse".... ;D

Noone
01-12-2007, 12:55 AM
how much of these 40-50 hours will video be? What media are you planning to distribute your game on? 2 DVD5?

Animappd
01-12-2007, 12:59 AM
The video lasts 2 1/4 hours in high definition 1920x1080 progressive scan, in excellent quallity, almost near to cinema (2k).
The game will be launched in one (we hope) DVD9 - in worst case scenario one 9 and on 5, but I think that we'll manage to stuf all this in there ... ;D
Since there are no to much moving backgrounds the compression doesn't mess with the video quality. :D

shae
01-12-2007, 01:24 AM
I'm curious... is the video encoded with h264? :)

Animappd
01-12-2007, 01:57 AM
No if we encode it with the h264, you would need a dual xeon in 3.6 and a nvidia quadro to play the game.
It's more simple than that.... ;D

shae
01-12-2007, 02:11 AM
A single DVD9 for game data + 2 hours of good quality MPEG4 ASP at 1080p?! That's interesting. (Or maybe it's VC1... :)

Why go for 1920x, BTW, when most people's monitors are no more than 1680x?

Animappd
01-12-2007, 02:30 AM
More is better ;D

roamn
02-12-2007, 12:49 PM
More is better ;D


Thats a point :-)!.