View Full Version : problem: afk gamemaster
Leoleinikus
27-10-2010, 08:19 AM
hi
its a big problem in div-games. is it maybe possible to implement a votekick system? this would be very helpfull. it is so often that a game dont start for about 15 min cause there is a afk gamemaster.
would be nice!!
greez
SIark.
27-10-2010, 10:54 AM
its not a big problem.
ppl wait 5 min till game is full, but when gm dont start for 20 seconds, all spam bullshit and act like they are waiting for hours.
In case gm just dont want to start there is always another game open
Leoleinikus
27-10-2010, 12:02 PM
if u want to play with mates or a lil bit upon the lower xp-limit its really very hard to find a gamme u can join without getting swaped out....and if u found at least 1 game u dont get swaped out, the gm is afk ----> u have to search the next....sure in safelow its no problem cause there are so many games open....but un safehigh or leage there arent that many games...
€: sure u are right the wohle spaming peaple suck very hard too....like " ALL TYPE .GM TO KICK HIM" ---> WTF??????
hans2
27-10-2010, 01:04 PM
I increased league players to 1000 so games should fill up 30% faster now
when gm dont start because he wants better players or whatever its his buisiness until higher exp player joined then he is in command
SIark.
27-10-2010, 01:10 PM
i dont even get why everybody thinks typing ".gm" will kick the gm, lol
the notification "type .gm if not ingame" means that the .gm-command works only in lobby and doesnt work ingame
Leoleinikus
27-10-2010, 02:25 PM
ye thats very funny....what do these people think??? they propably never saw how a gm was kicked but they think it works....unbelievable
@ hans: how about changing the notification to: "type .gm of gm is not in game, BUT NOT TO KICK GM"
Pthirus_pubis
27-10-2010, 05:37 PM
ye thats very funny....what do these people think??? they propably never saw how a gm was kicked but they think it works....unbelievable
@ hans: how about changing the notification to: "type .gm of gm is not in game, BUT NOT TO KICK GM"
typing it makes them more patient .... placebo wins
Knight925
27-10-2010, 10:53 PM
was always wondering how everybody got the weird idea that typing .gm would do that ^^
after like 50ppl saying that i actually started believing it ^^
well seems it really IS bullshit ^^
funny as hell ^^
Hades)
30-10-2010, 03:40 PM
I really like placebo-effects :D:D
NG_Absalon
06-11-2010, 12:24 PM
hans2 said he implemented a gm 5min afk kick which is imo way too long.
my suggestion is that right it works like this:
<countdown>
10
...
1
Gamemaster can start the game
<some time passes>
Playername can start the game
Now maybe change it to this:
<countdown>
10
...
1
Gamemaster can start the game
<some time passes>
Playername can start the game. 3 Tries left
<some time passes>
Playername can start the game. 2 Tries left
...
Playername can start the game. 0 Tries left
Playername got kicked for being afk
also the tries should not reset when the countdown starts again
Bobby_gBG
06-11-2010, 02:06 PM
Good idea.
Knight925
06-11-2010, 03:27 PM
if the gm really is and STAYS afk there is no use of somebody else starting the game because the afk gm will mess up the game to an 4v5 anyway:
Bobby_gBG
06-11-2010, 04:08 PM
Just autokick GM in that case.
Let's say 3 minutes pass after game has been full 10 players, and kick GM if no start. If 1 player leaves and 9 remain, stop the timer. When game is 10 again, resume timer from where it was.
If he rejoins before game starts and don't start again - kick him for the half time he was kicked first time (1,5 mins), and ban him from reentering this game until it starts.
Knight925
06-11-2010, 06:47 PM
i dont think its nessessary to ban him
id rather see the following:
if he has the chance to start start the 3min-timer
after 3min kick him
while there arent 10 player inside delay the timer
(this far its close to yours)
now the change:
impelement the command .wait
if the gm types it the timer restarts
sometimes ppl are waiting for mates and the gm has no choice but to wait for his mate or it will be an autormk anyway
no need to punish the gm for that
the 3min should ONLY kick afk gms
not active ones that have to wait for something
Bobby_gBG
06-11-2010, 08:00 PM
Well at least 3 mins should be implemented.
But this will not deal with asshole GMs which just delay for no purpose, or cause they are angry at someone.
But then maybe .wait should be written only from someone else than the GM so it is not abusable.
If the GM is waiting for 1 mate, than he should not delay the current game, but join another when his friend comes.
If there are 3-4 friends, then if only 2 have joined and waiting for the 3rd, the mate (other than the GM) will write .wait. If the GM is alone, then he should be kicked, no point delaying the game with 1 player inside, waiting for 2 more to join. He should not be able to delay a game forever...
Knight925
06-11-2010, 11:09 PM
Hmmm
that sounds fair
if he has just one mate he can wait for him till the game is full + 3min
if there are already 2 mates inside they can prolong it till the 3. comes
unless one gets kicked ^^
Pthirus_pubis
07-11-2010, 01:17 AM
Hmmm
that sounds fair
if he has just one mate he can wait for him till the game is full + 3min
if there are already 2 mates inside they can prolong it till the 3. comes
unless one gets kicked ^^
be fucking happy that there even is a solution for afk gms now, that alone took forever
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