Cecrit
10-05-2011, 03:02 PM
First of all, this is a tread containing all suggestions regarding RGC that come to my mind, so lets start with the commands.
Command Suggestions
!votermk [Tweak]
I thought it would be better if the command requires less than 4 players to be accepted as long as 2 leavers occurred within 10 minutes of game time, so that there is a way to stop a 3 vs 5 in the beginning.
The rest stays like it is.
!kickafk [New]
Since -kickafk can be abused in -cm if not everyone agrees to kick the afk (for example he told the team that he will be back soon.), its the best to add a separate command for -cm where the team has to vote to kick the player that is afk.
!rehost [Tweak]
I saw the most uses of this command when one of the captains were afk. But it was no use there because it requires 10 player to be accepted. So my suggestion is to change that to 9 players to give that command more use.
Design
My suggestion for the design is to add check-boxes into the settings which let disable functions like the server list or the chat. So that you are able to make the whole client more compact if you want to.
Functions
Achievements and stats [New]
If there is some free time to spare and you don't know what to do, maybe add some achievements to the client. Achievements are a nice thing to fill some leaks and to increase the motivation of many player. This can be improved by stats as well. So that the client takes record of the time you play and the times you played to show everyone how much you have been playing. It can take record of you favorite hero and your favorite items.
HTML based profile [New]
Once the new homepage is done it would be nice to move the profile of each user to its own page. These pages can contain much more information about the user. The ranking, the achievements, the stats and the profile itself.
Matchmaking [New]
Well not much to say here. I suggest the suggested tier system.
Well that's it for now, once I get some new idea I'll be back.
Cheers
Addition I
!ff
I suggest to add a secondary function to this command. Once you called out !ff the second time, it will display who of your team didn't ff so that you always know who didn't ff. thats not really important, but it's a nice to have feature.
!swap [Lobby only]
As mentioned by NiKolA`. A command that swaps two player as long as both agree upon it.
!time
A command that displays the game time (bans/picks/preparation included)
Addition II
!mute <slot> [Lobby only]
A command that shuts down the communication to a specific player. Important is that only your client won't receive the messages from that user. Some personal muting.
Original posted by Sir Rogers
- Implementing the /find command inside the UI, as a textfield with a search button. (How will the results be displayed? In chat just as if you used the command? Need feedback on this one.)
Well you asked for it. You could try to do something like a group chat. Once you entered the name of the user a new channel, like the private once, opens, where all matching users are displayed in the user list.
Some kind of private, client side channel.
Edit//
The "group chat" is just meant to be the layout. The matching users won't notice it until they get a PM.
Command Suggestions
!votermk [Tweak]
I thought it would be better if the command requires less than 4 players to be accepted as long as 2 leavers occurred within 10 minutes of game time, so that there is a way to stop a 3 vs 5 in the beginning.
The rest stays like it is.
!kickafk [New]
Since -kickafk can be abused in -cm if not everyone agrees to kick the afk (for example he told the team that he will be back soon.), its the best to add a separate command for -cm where the team has to vote to kick the player that is afk.
!rehost [Tweak]
I saw the most uses of this command when one of the captains were afk. But it was no use there because it requires 10 player to be accepted. So my suggestion is to change that to 9 players to give that command more use.
Design
My suggestion for the design is to add check-boxes into the settings which let disable functions like the server list or the chat. So that you are able to make the whole client more compact if you want to.
Functions
Achievements and stats [New]
If there is some free time to spare and you don't know what to do, maybe add some achievements to the client. Achievements are a nice thing to fill some leaks and to increase the motivation of many player. This can be improved by stats as well. So that the client takes record of the time you play and the times you played to show everyone how much you have been playing. It can take record of you favorite hero and your favorite items.
HTML based profile [New]
Once the new homepage is done it would be nice to move the profile of each user to its own page. These pages can contain much more information about the user. The ranking, the achievements, the stats and the profile itself.
Matchmaking [New]
Well not much to say here. I suggest the suggested tier system.
Well that's it for now, once I get some new idea I'll be back.
Cheers
Addition I
!ff
I suggest to add a secondary function to this command. Once you called out !ff the second time, it will display who of your team didn't ff so that you always know who didn't ff. thats not really important, but it's a nice to have feature.
!swap [Lobby only]
As mentioned by NiKolA`. A command that swaps two player as long as both agree upon it.
!time
A command that displays the game time (bans/picks/preparation included)
Addition II
!mute <slot> [Lobby only]
A command that shuts down the communication to a specific player. Important is that only your client won't receive the messages from that user. Some personal muting.
Original posted by Sir Rogers
- Implementing the /find command inside the UI, as a textfield with a search button. (How will the results be displayed? In chat just as if you used the command? Need feedback on this one.)
Well you asked for it. You could try to do something like a group chat. Once you entered the name of the user a new channel, like the private once, opens, where all matching users are displayed in the user list.
Some kind of private, client side channel.
Edit//
The "group chat" is just meant to be the layout. The matching users won't notice it until they get a PM.